matt pharr
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Matt Pharr
GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems)
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Matt, Fernando, Randima Pharr
GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation
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Matt Pharr
Physically Based Rendering : From Theory to Implementation (The Morgan Kaufmann Series in Interactive 3D Technology) (The Interactive 3d Technology Series)
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Matt Pharr
Physically Based Rendering, Second Edition: From Theory To Implementation
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