Author: |
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Ralph Barbagallo
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Title: |
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Wireless Game Development in C/C++ with BREW (Wordware Game Developer's Library) |
Moochable copies: |
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No copies available |
Amazon suggests: |
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Topics: |
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Published in: |
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English |
Binding: |
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Paperback |
Pages: |
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387 |
Date: |
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2003-02-21 |
ISBN: |
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1556229054 |
Publisher: |
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Jones & Bartlett Learning |
Weight: |
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0.95 pounds |
Size: |
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5.98 x 0.83 x 8.94 inches |
Edition: |
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1 |
Amazon prices: |
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Description: |
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Product Description
Designed for game programmers interested in developing mobile phone applications, Wireless Game Development in C/C++ with BREW™ uses QUALCOMM®’s BREW development environment to illustrate a variety of techniques in the field of wireless phone games. From the basics of the BREW SDK™ and bitmap graphics to wireless networking and applet distribution, this book takes you through the fundamentals of the API, including graphics, sound, and input, and brings it all together with a complete example of a working game. Capitalize on the popularity of programmable mobile phones by developing your own game. Explore how to use the BREW SDK™ to apply existing game development techniques to mobile gaming. Discover how to incorporate text, menus, and dialogs into a graphical user interface. Understand the process for having your application receive the TRUE BREW™ designation. Learn various techniques for optimizing your code.
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URL: |
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http://bookmooch.com/1556229054 |
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