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Rob Hawkes : Foundation HTML5 Canvas: For Games and Entertainment
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Author: Rob Hawkes
Title: Foundation HTML5 Canvas: For Games and Entertainment
Moochable copies: No copies available
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Published in: English
Binding: Paperback
Pages: 350
Date: 2011-04-22
ISBN: 1430232919
Publisher: friends of ED
Amazon prices:
$19.21used
$21.60new
$24.42Amazon
Wishlists:
1Psybre (USA: IA).
Description: Product Description

Foundation HTML5 Canvas: For Games and Entertainment teaches you how to make exciting interactive games and applications using HTML5 canvas. This new feature allows you to draw directly within the browser without the need for third-party plugins like Adobe Flash, meaning it works perfectly across desktop and mobile devices like the iPhone and Android. Canvas is a truly open way of producing graphics, animations and applications using HTML5 and JavaScript.

The book begins with an introduction to HTML5 and the cool new features it brings, followed by a beginner's guide to JavaScript programming to get you up to speed. Next up is a thorough introduction to the canvas element, teaching you how to draw objects within the browser with ease. Once the basics are covered you'll move onto the more advanced features of canvas, including image and video manipulation. You'll also learn how to create realistic animations with the help of some basic physics. The book concludes by teaching you how to create two thrilling space-based games using all the skills you've learnt. Throughout the book there are plenty of code examples and illustrations designed to help you understand even the most complex of topics.

HTML5 is already here, so read this book and make sure you don't get left behind!

  • Teaches you how to make interactive games and applications using HTML5 canvas
  • Takes you from a beginner level right up to canvas expert
  • Uses plenty of code and illustrations to help you along the way

What you'll learn

  • The exciting new features that HTML5 brings and how to use them
  • The basics of programming in JavaScript and capturing user input
  • What the canvas drawing element is all about and why you'd want to use it
  • How to utilise both basic and advanced features of canvas
  • How to create realistic animations using canvas and a splash of physics
  • How to make interactive games using canvas, JavaScript, and other HTML5 goodies

Who this book is for

The book has been written in a friendly way that makes it approachable to beginners and experts alike. It is predominantly for Web designers who are new to HTML5 and JavaScript, and covers the absolute basics of creating interactive games and applications using the HTML5 canvas element. Experienced Web designers and programmers will also learn about all the features of canvas and how they can be used within their own projects. Flash and Silverlight developers wanting to broaden their reach across the Web and mobile devices will also benefit from the information in this book.

URL: http://bookmooch.com/1430232919
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