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Daniel Sanchez-Crespo Dalmau : Core Techniques and Algorithms in Game Programming (New Riders Games)
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Author: Daniel Sanchez-Crespo Dalmau
Title: Core Techniques and Algorithms in Game Programming (New Riders Games)
Moochable copies: No copies available
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Published in: English
Binding: Paperback
Pages: 888
Date: 2003-09-21
ISBN: 0131020099
Publisher: New Riders Games
Weight: 3.13 pounds
Size: 7.26 x 1.41 x 9.07 inches
Amazon prices:
$49.99used
$185.00new
Previous givers: 1 Kyle Walsh (USA: CT)
Previous moochers: 1 luckylane27 (USA: CA)
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1Matt (USA: MI).
Description: Product Description

To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

URL: http://bookmooch.com/0131020099
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